/*############################################################################
  # Copyright (C) 2005 Intel Corporation
  #
  # SPDX-License-Identifier: MIT
  ############################################################################*/

#include "mfx_samples_config.h"

#if defined(_WIN32) || defined(_WIN64)

    #include <dwmapi.h>
    #include <mmsystem.h>
    #include <windowsx.h>

    #include "decode_render.h"
    #include "sample_defs.h"
    #include "winUser.h"
    #pragma warning(disable : 4100)

bool CDecodeD3DRender::m_bIsMonitorFound = false;

LRESULT CALLBACK WindowProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) {
    #ifdef _WIN64
    CDecodeD3DRender* pRender = (CDecodeD3DRender*)GetWindowLongPtr(hWnd, GWLP_USERDATA);
    #else
    CDecodeD3DRender* pRender = (CDecodeD3DRender*)LongToPtr(GetWindowLongPtr(hWnd, GWL_USERDATA));
    #endif
    if (pRender) {
        switch (message) {
            HANDLE_MSG(hWnd, WM_DESTROY, pRender->OnDestroy);
            HANDLE_MSG(hWnd, WM_KEYUP, pRender->OnKey);
        }
    }

    return DefWindowProc(hWnd, message, wParam, lParam);
}

CDecodeD3DRender::CDecodeD3DRender()
        : shiftSurfaceResponse({ 0 }),
          shiftedSurface({ 0 }),
          pAllocator(NULL),
          m_hwdev(NULL),
          m_sWindowParams({ 0 }),
          m_Hwnd(0),
          m_rect({ 0 }),
          m_style(0),
          m_bDwmEnabled(false),
          m_nMonitorCurrent(0),
          m_RectWindow({ 0 }) {}

BOOL CALLBACK CDecodeD3DRender::MonitorEnumProc(HMONITOR /*hMonitor*/,
                                                HDC /*hdcMonitor*/,
                                                LPRECT lprcMonitor,
                                                LPARAM dwData) {
    CDecodeD3DRender* pRender = reinterpret_cast<CDecodeD3DRender*>(dwData);
    RECT r                    = { 0 };
    if (NULL == lprcMonitor)
        lprcMonitor = &r;

    if (pRender->m_nMonitorCurrent++ == pRender->m_sWindowParams.nAdapter) {
        pRender->m_RectWindow = *lprcMonitor;
        m_bIsMonitorFound     = true;
    }
    return TRUE;
}

CDecodeD3DRender::~CDecodeD3DRender() {
    Close();
}

void CDecodeD3DRender::Close() {
    if (m_Hwnd) {
        DestroyWindow(m_Hwnd);
        m_Hwnd = NULL;
    }

    if (pAllocator) {
        pAllocator->Free(pAllocator->pthis, &shiftSurfaceResponse);
        pAllocator = NULL;
    }
}

mfxStatus CDecodeD3DRender::Init(sWindowParams pWParams) {
    mfxStatus sts = MFX_ERR_NONE;

    // window part
    m_sWindowParams = pWParams;

    WNDCLASS window;
    MSDK_ZERO_MEMORY(window);

    window.lpfnWndProc   = (WNDPROC)WindowProc;
    window.hInstance     = GetModuleHandle(NULL);
    window.hCursor       = LoadCursor(NULL, IDC_ARROW);
    window.lpszClassName = m_sWindowParams.lpClassName;

    if (!RegisterClass(&window))
        return MFX_ERR_UNKNOWN;

    EnumDisplayMonitors(NULL, NULL, &CDecodeD3DRender::MonitorEnumProc, (LPARAM)this);
    if (!m_bIsMonitorFound)
        return MFX_ERR_NOT_FOUND;

    ::RECT displayRegion = { CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT };

    //right and bottom fields consist of width and height values of displayed reqion
    if (0 != m_sWindowParams.nx) {
        displayRegion.right  = (m_RectWindow.right - m_RectWindow.left) / m_sWindowParams.nx;
        displayRegion.bottom = (m_RectWindow.bottom - m_RectWindow.top) / m_sWindowParams.ny;
        displayRegion.left =
            displayRegion.right * (m_sWindowParams.ncell % m_sWindowParams.nx) + m_RectWindow.left;
        displayRegion.top =
            displayRegion.bottom * (m_sWindowParams.ncell / m_sWindowParams.nx) + m_RectWindow.top;
    }
    else {
        displayRegion.right  = pWParams.nWidth;
        displayRegion.bottom = pWParams.nHeight;
        displayRegion.left   = m_RectWindow.left;
        displayRegion.top    = m_RectWindow.top;
    }

    //no title window style if required
    DWORD dwStyle = NULL == m_sWindowParams.lpWindowName ? WS_POPUP | WS_BORDER | WS_MAXIMIZE
                                                         : WS_OVERLAPPEDWINDOW;

    m_Hwnd = CreateWindowEx(
        NULL,
        m_sWindowParams.lpClassName,
        m_sWindowParams.lpWindowName,
        !m_sWindowParams.bFullScreen ? dwStyle : (WS_POPUP),
        !m_sWindowParams.bFullScreen ? displayRegion.left : 0,
        !m_sWindowParams.bFullScreen ? displayRegion.top : 0,
        !m_sWindowParams.bFullScreen ? displayRegion.right : GetSystemMetrics(SM_CXSCREEN),
        !m_sWindowParams.bFullScreen ? displayRegion.bottom : GetSystemMetrics(SM_CYSCREEN),
        m_sWindowParams.hWndParent,
        m_sWindowParams.hMenu,
        m_sWindowParams.hInstance,
        m_sWindowParams.lpParam);

    if (!m_Hwnd)
        return MFX_ERR_UNKNOWN;

    ShowWindow(m_Hwnd, SW_SHOWDEFAULT);
    UpdateWindow(m_Hwnd);

    #ifdef _WIN64
    SetWindowLongPtr(m_Hwnd, GWLP_USERDATA, (LONG_PTR)this);
    #else
    SetWindowLong(m_Hwnd, GWL_USERDATA, PtrToLong(this));
    #endif

    m_hwdev->SetHandle((mfxHandleType)MFX_HANDLE_DEVICEWINDOW, m_Hwnd);
    sts = m_hwdev->Reset();
    MSDK_CHECK_STATUS(sts, "m_hwdev->Reset failed");

    return sts;
}

mfxStatus CDecodeD3DRender::RenderFrame(mfxFrameSurface1* pSurface, mfxFrameAllocator* pmfxAlloc) {
    RECT rect;
    mfxStatus sts = MFX_ERR_NONE;

    GetClientRect(m_Hwnd, &rect);

    if (IsRectEmpty(&rect))
        return MFX_ERR_UNKNOWN;

    //--- In case of 10 bit surfaces and SW library we have to copy it and shift its data
    if (pSurface->Info.FourCC == MFX_FOURCC_P010 && !pSurface->Info.Shift) {
        sts = AllocateShiftedSurfaceIfNeeded(pSurface, pmfxAlloc);
        MSDK_CHECK_STATUS(sts, "AllocateShiftedSurfaceIfNeeded failed");

        sts = pAllocator->Lock(pAllocator->pthis, shiftedSurface.Data.MemId, &shiftedSurface.Data);
        MSDK_CHECK_STATUS(sts, "pAllocator->Lock of shiftedSurface failed");
        sts = pAllocator->Lock(pAllocator->pthis, pSurface->Data.MemId, &pSurface->Data);
        MSDK_CHECK_STATUS(sts, "pAllocator->Lock of pSurface failed");

        int wordsNum =
            pSurface->Data.Pitch * pSurface->Info.Height * 3 / 16; // Number of 8-byte words
        mfxU64* pBuf     = (mfxU64*)pSurface->Data.Y16;
        mfxU64* pDestBuf = (mfxU64*)shiftedSurface.Data.Y16;
        for (int i = 0; i < wordsNum; i++) {
            pDestBuf[i] = (pBuf[i] << 6) & 0xFFC0FFC0FFC0FFC0;
        }
        sts =
            pAllocator->Unlock(pAllocator->pthis, shiftedSurface.Data.MemId, &shiftedSurface.Data);
        MSDK_CHECK_STATUS(sts, "pAllocator->Unlock of shiftedSurface failed");
        sts = pAllocator->Unlock(pAllocator->pthis, pSurface->Data.MemId, &pSurface->Data);
        MSDK_CHECK_STATUS(sts, "pAllocator->Unlock of pSurface failed");

        sts = m_hwdev->RenderFrame(&shiftedSurface, pmfxAlloc);
    }
    else {
        sts = m_hwdev->RenderFrame(pSurface, pmfxAlloc);
    }
    MSDK_CHECK_STATUS(sts, "m_hwdev->RenderFrame failed");

    return sts;
}

HWND CDecodeD3DRender::GetWindowHandle() {
    if (!m_Hwnd) {
        EnumDisplayMonitors(NULL, NULL, &CDecodeD3DRender::MonitorEnumProc, (LPARAM)this);
        POINT point       = { m_RectWindow.left, m_RectWindow.top };
        m_Hwnd            = WindowFromPoint(point);
        m_nMonitorCurrent = 0;
        m_bIsMonitorFound = false;
    }
    return m_Hwnd;
}

VOID CDecodeD3DRender::UpdateTitle(double fps) {
    if (m_Hwnd) {
        MSG msg;
        MSDK_ZERO_MEMORY(msg);
        while (msg.message != WM_QUIT && PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
            TranslateMessage(&msg);
            DispatchMessage(&msg);
        }

        if (NULL != m_sWindowParams.lpWindowName) {
            TCHAR str[20];
            _stprintf_s(str, 20, MSDK_STRING("fps=%.2lf"), fps);

            SetWindowText(m_Hwnd, str);
        }
    }
}

VOID CDecodeD3DRender::OnDestroy(HWND /*hwnd*/) {
    PostQuitMessage(0);
}

VOID CDecodeD3DRender::OnKey(HWND hwnd, UINT vk, BOOL fDown, int cRepeat, UINT flags) {
    if (TRUE == fDown)
        return;

    if ('1' == vk && false == m_sWindowParams.bFullScreen)
        ChangeWindowSize(true);
    else if (true == m_sWindowParams.bFullScreen)
        ChangeWindowSize(false);
}

void CDecodeD3DRender::AdjustWindowRect(RECT* rect) {
    int cxmax   = GetSystemMetrics(SM_CXMAXIMIZED);
    int cymax   = GetSystemMetrics(SM_CYMAXIMIZED);
    int cxmin   = GetSystemMetrics(SM_CXMINTRACK);
    int cymin   = GetSystemMetrics(SM_CYMINTRACK);
    int leftmax = cxmax - cxmin;
    int topmax  = cymax - cxmin;
    if (rect->left < 0)
        rect->left = 0;
    if (rect->left > leftmax)
        rect->left = leftmax;
    if (rect->top < 0)
        rect->top = 0;
    if (rect->top > topmax)
        rect->top = topmax;

    if (rect->right < rect->left + cxmin)
        rect->right = rect->left + cxmin;
    if (rect->right - rect->left > cxmax)
        rect->right = rect->left + cxmax;

    if (rect->bottom < rect->top + cymin)
        rect->bottom = rect->top + cymin;
    if (rect->bottom - rect->top > cymax)
        rect->bottom = rect->top + cymax;
}

VOID CDecodeD3DRender::ChangeWindowSize(bool bFullScreen) {
    HMONITOR hMonitor = MonitorFromWindow(m_Hwnd, MONITOR_DEFAULTTONEAREST);
    MONITORINFOEX mi;
    mi.cbSize = sizeof(mi);
    GetMonitorInfo(hMonitor, &mi);

    WINDOWINFO wndInfo;
    wndInfo.cbSize = sizeof(WINDOWINFO);
    GetWindowInfo(m_Hwnd, &wndInfo);

    if (!m_sWindowParams.bFullScreen) {
        m_rect  = wndInfo.rcWindow;
        m_style = wndInfo.dwStyle;
    }

    m_sWindowParams.bFullScreen = bFullScreen;

    if (!bFullScreen) {
        AdjustWindowRectEx(&m_rect, 0, 0, 0);
        SetWindowLong(m_Hwnd, GWL_STYLE, m_style);
        SetWindowPos(m_Hwnd,
                     HWND_NOTOPMOST,
                     m_rect.left,
                     m_rect.top,
                     abs(m_rect.right - m_rect.left),
                     abs(m_rect.bottom - m_rect.top),
                     SWP_SHOWWINDOW);
    }
    else {
        SetWindowLong(m_Hwnd, GWL_STYLE, WS_POPUP);
        SetWindowPos(m_Hwnd,
                     HWND_NOTOPMOST,
                     mi.rcMonitor.left,
                     mi.rcMonitor.top,
                     abs(mi.rcMonitor.left - mi.rcMonitor.right),
                     abs(mi.rcMonitor.top - mi.rcMonitor.bottom),
                     SWP_SHOWWINDOW);
    }
}

mfxStatus CDecodeD3DRender::AllocateShiftedSurfaceIfNeeded(const mfxFrameSurface1* refSurface,
                                                           mfxFrameAllocator* allocator) {
    if (!pAllocator) {
        mfxFrameAllocRequest request = {};
        request.AllocId              = 0xF000; // Unique alloc ID
        request.NumFrameMin = request.NumFrameSuggested = 1;
        request.Info                                    = refSurface->Info;
        request.Type = MFX_MEMTYPE_EXTERNAL_FRAME | MFX_MEMTYPE_FROM_DECODE |
                       MFX_MEMTYPE_VIDEO_MEMORY_DECODER_TARGET;

        pAllocator    = allocator;
        mfxStatus sts = allocator->Alloc(allocator->pthis, &request, &shiftSurfaceResponse);
        MSDK_CHECK_STATUS(sts, "Renderer: Shifted Surface allocation failed");

        shiftedSurface.Data.MemId = shiftSurfaceResponse.mids[0];
        shiftedSurface.Info       = request.Info;
    }
    return MFX_ERR_NONE;
}

#endif // #if defined(_WIN32) || defined(_WIN64)
